Published on September 04, 2022 at 05:00 PMMarcos Henrique2 tags
The first game developed by OverBorder Studio, Thymesia is a Souls Like action RPG that draws heavy inspiration from games like Bloodborne and Sekiro: Shadows Die Twice. Playing as the mysterious Corvus, players must navigate the Kingdom of Hermes, which is crumbling after the emergence of a deadly plague.
Like any Souls Like, tutorials are sparse, and players will need to make many trial-and-error attempts to learn the ins and outs of the game's many systems. While some of these systems are familiar to Souls veterans, Thymesia introduced some new features to make its game stand out in the genre.
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Understanding White and Green Health
Enemies in Thymesia have two health bars and understanding what each one means is essential to progressing in the game. White health functions as a standard health bar, depleting when the player hits the enemy with their sword attacks. Green health is a more unusual beast.
When an enemy's white health is reduced, their green health bar will be revealed underneath. Green health can only be damaged with claw attacks. It's important to attack green health whenever it's visible because the enemy will regenerate their white health to the same level as their green health after a few seconds of downtime. It's also important to invest Talent points in Claw, which extends weapon combo and increases its damage, making green health easier to break.
Image: Gamerant
Don't Worry About Stamina
Unlike practically any Souls Like on the market (except Sekiro), Corvus doesn't have a stamina bar. This means the days of running, landing a few hits, and then backing off to recharge stamina are over.
Players need to take this seriously and never stop attacking. Offense and aggression are the name of the game here, so strike the moment an opening presents itself and don't back off unless absolutely necessary. The enemy will take the same approach.
Image: Gamerant
Learn the Parry Rhythm
Yet another similarity with Sekiro is the parry system, which operates almost identically in Thymesia. Almost every attack in the game can be parried, even heavy blows from giant enemies. As such, mastering the parry mechanic will make dispatching the various enemies in the game much easier.
Defense in Thymesia is all about timing. Pressing the parry button at the right moment will result in a blocked attack, and matching the rhythm of an enemy's combo can block everything. It'll take a bit of fumbling to get the right feel, but the parry window is surprisingly generous. In no time, players will be deflecting attacks like they're nothing.
Image: Gamerant
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It's Fine to Level All Stats
In most Souls games, it's important that players choose a few stats for their character to specialize in at the beginning of a playthrough and then focus on upgrading them above all others. That's not the case in Thymesia.
It won't take long for players to get a neglected stat up a half-dozen levels if they decide it fits their playstyle. An even better approach is to simply upgrade them consistently, at least until they're all at level 10, since there are only three stats to worry about. Unlike a FromSoftware game, upgrading all stats in Thymesia is a viable option.
Corvus has access to Feathers, which are his version of throwing knives. They don't do much damage, but they're reliable and accurate and can cover a great range. Unlike other Souls Likes, where this type of weapon would really only be used to poke distant enemies, they have a much more valuable application in Thymesia.
Specifically, hitting an enemy with a Feather will prevent their white health bar from regenerating. Sometimes players will find themselves too far from the enemy to maintain the offensive, and the enemy's health will start to regenerate. Hitting them with a feather before then will interrupt their regeneration and give Corvus a few precious seconds to close the distance and engage them in combat again.